Rocketship Cooperative Board Game: Kids split into 3 small groups. The objective of the game was to move all game pawns (our pretend astronauts) across the board to the rocketships. We used a color and number dice at the same time but the twist was that we did not pick a colored pawn but all worked as a team to get to the finish. When the pawn landed on a colored circle, the player drew an action/question card. Here are some examples of the action/question cards.
The Clubhouse is the Behavioral Intervention Association's (http://www.bia4autism.org) after-school program. Once a week, children between the ages of 5 and 12, who have communication and social challenges, meet and engage in fun activities to practice different social skills. The Explorers focus on skills such as staying with the group, greetings, turn taking, participating independently in activities, and brief exchanges with peers. The Adventurers focus on skills such as initiating and maintaining conversations, perspective taking, and negotiating with peers.
BIA Clubhouse: Where Friendship Rules
Thursday, November 7, 2013
The Adventurers: Rocketship Board Game (Space)
Rocketship Cooperative Relay: Have the players on each
team hold on to a long jump rope with one hand to form a pretend rocketship.
Place obstacles on the ground (we used big leftover pumpkins from Halloween). The players cannot let go. After
each completed turn the player in front moves to the back and the team takes
off again. Continue until everyone is back in their original position. This game requires checking in with each other and won't work if one of the players on the team does not follow the game rules (e.g., not holding on to the rope).
Rocketship Cooperative Board Game: Kids split into 3 small groups. The objective of the game was to move all game pawns (our pretend astronauts) across the board to the rocketships. We used a color and number dice at the same time but the twist was that we did not pick a colored pawn but all worked as a team to get to the finish. When the pawn landed on a colored circle, the player drew an action/question card. Here are some examples of the action/question cards.
Rocketship Cooperative Board Game: Kids split into 3 small groups. The objective of the game was to move all game pawns (our pretend astronauts) across the board to the rocketships. We used a color and number dice at the same time but the twist was that we did not pick a colored pawn but all worked as a team to get to the finish. When the pawn landed on a colored circle, the player drew an action/question card. Here are some examples of the action/question cards.
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